Kieron Verbrugge

REVIEW // 007 First Light is the best Bond game since Goldeneye

I’ll admit to never having been a huge Bond fan, having caught most of the Daniel Craig films as they were released and retroactively dabbled in the Pierce Brosnan era, but never really engaging with the cinema franchise. But the video games, those I fuck with. Goldeneye 007 is an obvious pick, as influential as […]

Summer Game Fest 2026 announcements

The 10 most exciting Summer Game Fest 2026 announcements

Summer Game Fest has come back around for another year, and 2026’s event was a packed two hours of reveals, re-reveals, updates and plenty of surprises. While you can go literally anywhere on the internet to find a complete breakdown of what was shown, we figured why not curate a short list of what we

State of Play June 2026

Everything announced at the huge June 2026 PlayStation State of Play

PlayStation just dropped over 60 minutes of new trailers and reveals in its mammoth State of Play showcase for June 2026, bringing with it some exciting new looks from first and third-party studios – including the premiere announcement of the next God of War. Here’s everything we just saw in that packed hour! PlayStation State

God of War Laufey

God of War Laufey has been revealed with a full 20 minutes of gameplay

PlayStation closed out its mammoth June 2026 State of Play this morning with the big reveal of a long-rumoured new mainline God of War entry, titled God of War Laufey. As has been the prevailing word in “leaks” so far, this game shifts focus away from mainstay protagonist, Kratos, and instead casts players as Faye,

PREVIEW // I can’t believe it’s taken me this long to play Star Fox

As you may be able to infer from the title of this piece, I have never played a Star Fox game. Well, that’s not entirely true, I did play the hell out of Star Fox Adventures on the GameCube, but given that game’s development history and complete genre separation I think it’s safe to say

REVIEW // Yoshi and the Mysterious Book is more discovery than direction

Super Mario World 2: Yoshi’s Island remains one of my favourite games of all time, despite never owning a SNES and playing it all in disparate chunks at an Aunt’s house. Given the prestige of a mainline Mario platformer, it brimmed with creativity and subtle challenge, a member of the cohort of 32-bit Nintendo joints